From zero to the menu in about three minutes, on PC or on your phone.
UNC (Unified Naming Convention) is a public test that checks whether an executor provides the standard functions scripts rely on. It only checks that functions exist and behave in basic ways, so a high score is a good sign and not proof. sUNC is a stricter test. We suggest 95% UNC or higher. Below that, features like ESP, silent aim, saving configs or teleports may fail.
Run the official UNC test inside your executor, in any game, then read the percentage at the end.
loadstring(game:HttpGet("https://raw.githubusercontent.com/unified-naming-convention/NamingStandard/main/UNCCheckEnv.lua"))()The basics are loadstring and an HTTP function (game:HttpGet or request). Saving settings needs writefile and readfile. Combat and ESP features use Drawing, hookmetamethod, getconnections, firesignal, fireproximityprompt and firetouchinterest.
See which executors are up to date right nowYes. No key, no ads, no payments.
Join one of the games on the home page first. The loader only runs in those games. New games are added often, check the changelog.
Open the executor console. An HTTP error means the download was blocked, so use the script on the game page instead. An empty console usually means the executor lacks loadstring or HttpGet.
On PC press Left Ctrl. On a phone tap the floating block button. If you changed the key in Settings, use that one.
The game may have updated. Check the Status page: if the game updated after the script, wait for the next update or ask on Discord.
Yes. Every script is public on GitHub.
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